Project 4: Fun, Funny, or Hmmm....


The basic concept of this project is to use your technology skills to articulate your understanding of a science concept.

Your group will take a science concept and create a project that uses one of the following Language Arts techniques:
  1. Satire - a literary work holding up human vices and follies to ridicule or scorn; trenchant wit, irony, or sarcasm used to expose and discredit vice or folly
  2. Parody a literary or musical work in which the style of an author or work is closely imitated for comic effect or in ridicule; a feeble or ridiculous imitation
  3. Humor - a funny or amusing quality; jokes, funny stories, etc., of a particular kind

You have a choice of topics based on your science class:

Chemistry: Stoichiometry - Choose one of the following essential questions to fully address in your project.
  • How does stoichiometry predict the quantities of products from given amounts of reactants?
  • How does a limiting reactant effect a chemical reaction?
  • How do we relate conversion factors to chemical reactions?
  • How do we calculate the amount of a substance produced given the amount of substance provided?
  • How do we determine the limiting reactant in a reaction and the maximum amount of product produced?
  • How do we calculate theoretical yield of a reaction?
  • How do we calculate percent yield of a reaction?

Biology: Choose two of the following Essential Questions to fully address in your project.-see summative rubric in attached documents below

• Summarize the process of protein synthesis
• Distinguish between different types of mutations.
• Explain why mutations may or may not affect phenotypes.
• Describe the different types of mutagens.
• Summarize how DNA fingerprints are used for identification.
• Describe how organisms are cloned.
• Describe Genetic Engineering.

You will still be reviewing technology concepts during your tech class (IDT, CSP, Engineering), but you may use ANY technology for this project. For example, many of you will be learning about Unity Game development during classes, but you are not required to use it.  

Timeline:
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Margaret Rohrbaugh,
Jan 15, 2015, 2:29 AM
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