posted Apr 6, 2017, 8:25 AM by Naomi Kirchner
updated Apr 24, 2017, 4:20 AM
Your goal for this project is to create an Escape Room that will help you and your peers reviews for your End of Course tests.
- Your room must have a theme and a coherent narrative.
- Your room must last 10-15 minutes long.
- You can choose one subject or use a mix of subjects.
- You must address at least five standards.
- No more than five people in one group.
- You will create groups based on your language arts class.
- Brainstorming: five ideas and two themes. This is classwork grade in LA due on Friday, April 14
- Justification of standards: You need to explain, in detail, how your project addresses your five standards. It will replace classwork grade in subject area of group focus.
- Paper playable version as tech grade
- Final room grade as quiz grade in science and LA based on scoring matrix from rubric
Kick off in LA 3B Rohrbaugh, 4/11 Kirchner and Freshman Science or LA
Look through this awesome website!
Each team can choose one subject or a mix but must make a 10-15 minute themed room that can have puzzles of varying degrees of difficulty
Go on the field trip!
- Sophomores will attand junior capstone presentations (sophomores)
- Create a theme for your escape room
- Build a project site and submit here.
- Determine about 10 objects that would be in your room (use google images if you need)
- Create a storyline for your room. What are they trying to accomplish? What challenges will they have to face?
- Sign up for rooms
Identify the five standards you will assess and explain how you will address the standard in your puzzles
Must assess different five standards minimum, majority of puzzles must be standard related but can have some nonstandard
- Continue planning out your room.
- Convert your storyline into a map
- Create a puzzle for each challenge in your story map
- Develop each puzzle into an assessment of an AKS (to review for EOC)
- Make a minimal playable game (paper version of your room)
- Continue to work on making a minimal playable game.
- Some things to consider: Use props, music, food, etc to develop your theme and enhance your game.
- Have paper versions playable-- be assessed by an academy time teacher
- Work on building the actual room
- Assemble props, puzzles, etc
- Play rooms!
- You will have 15 minutes to set up your room, 15 minutes for playing, and 15 minutes for takedown.